Building Onchain LootBoxes With Chainlink ChainSafe secured a grant from Chainlink, leveraging their Verifiable Random Function (VRF) tool to introduce a new level of integrity and trust to onchain LootBoxes.
Web3.js Participates in the First Streaming Quadratic Funding Round Exciting news! Web3.js has joined the pilot program to participate in the first Streaming Quadratic Funding Round! This collaborative effort by Geo Web, Superfluid, and Gitcoin's Allo Protocol represents a novel approach to funding public goods. By participating in this first-ever SQF round, web3.js stands to gain a
Your Crash Course on In-game Marketplaces: With Echelon and Parallel ChainSafe Gaming, Echelon Prime, and Parallel Studios launched Sanctuary for Parallel in Dec 2023, an integrated marketplace for the web3 trading card game. We sought an open discussion with Echelon and Parallel Studios about the significance of what we're building.
Forest: Unlocking Data Accessibility on the Filecoin Network Forest is making waves in the Filecoin ecosystem with efforts to enhance data accessibility on the blockchain. Forest is a Filecoin client written in Rust. Built by ChainSafe with support from Protocol Labs, some of Forest’s new features are a case study on how diversity of thought and implementation
Case Study: Cryptopolis by CFX Gaming "ChainSafe's SDK gave us the tools to overcome our biggest challenges. The support and continuous updates made the integration seamless." - Leroy ter Braak, Co-founder, CFX Gaming.
A Multi-World Meta-Game: Hypothetical Case Study of Arcane Empires Co-written by Martin Maurer Designing a meta-game that spans multiple autonomous worlds may seem daunting to a traditional game designer, but it's not impossible. In fact, it's an exciting opportunity to explore new possibilities and create a truly unique gaming experience. 🌏 An autonomous world is a persistent digital world that
From Modders to Makers: How Web3 Can Empower the Gaming Community All for the love of the game, modders come together to build to their heart's desires. Co-authored by Martin Maurer Modding video games have been a source of entertainment since the early 1980s with the advent of Castle Smurfenstein - a modded version of Castle Wolfenstein that replaces the enemy