How to build an onchain game in Unity This tutorial will teach you how to build an onchain Rock, Paper, Scissors game in Unity using ChainSafe Gaming's web3.unity SDK.
What L2s need from Based Rollups Some unstructured thoughts on what Ethereum needs to focus on to accelerate the L2 roadmap
A Lodestar for Consensus 2024 A 2024 review of ChainSafe's TypeScript implementation of Ethereum Consensus.
Devcon 2024: New city, new LootBox treasure hunt! Our VRF LootBoxes combine digital and physical rewards, bridging the online world with Bangkok’s hotspots.
The web3.js Africa Tour Across Ghana, Nigeria, Kenya, and Uganda, I led web3.js workshops, guiding developers through hands-on learning and connecting local talent to the global web3 space. Follow along to see how the journey unfolded.
Release notes: Web3.unity 3.0 Web3.unity SDK version 3.0 includes a suite of powerful updates to expand what your game is capable of, reduce friction for players, and (of course) improve quality-of-life for builders.
Understanding Polkadot's Parachain Protocol: The Candidate Backing Subsystem Polkadot’s network runs on trust, but what makes it truly secure? Enter the Candidate Backing Subsystem—a critical protocol where validators decide which parachain blocks make the cut. Curious how this process keeps Polkadot fast and secure? Let’s explore the mechanics behind the magic.